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Lazy loading (also known as asynchronous loading) is a technique used in computer programming, especially web design and web development, to defer initialization of an object until it is needed. It can contribute to efficiency in the program's operation if properly and appropriately used.
A singleton implementation may use lazy initialization in which the instance is created when the static method is first invoked. In multithreaded programs, this can cause race conditions that result in the creation of multiple instances. The following Java 5+ example [6] is a thread-safe implementation, using lazy initialization with double ...
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.
In software engineering, the initialization-on-demand holder (design pattern) idiom is a lazy-loaded singleton. In all versions of Java, the idiom enables a safe, highly concurrent lazy initialization of static fields with good performance. [1] [2]
Hibernate can be configured to lazy load associated collections. [2]: 289–293 Lazy loading is the default as of Hibernate 3. Related objects can be configured to cascade operations from one object to the other. For example, a parent Album class object can be configured to cascade its save and delete operations to its child Track class objects.
After the first page load, all subsequent page and content changes are handled internally by the application, which should simply call a function to update the analytics package. Failing to call such a function, the browser never triggers a new page load, nothing gets added to the browser history, and the analytics package has no idea who is ...
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Lazy evaluation can also lead to reduction in memory footprint, since values are created when needed. [19] In practice, lazy evaluation may cause significant performance issues compared to eager evaluation. For example, on modern computer architectures, delaying a computation and performing it later is slower than performing it immediately.