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  2. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    The lower left image shows a scene with a viewpoint marked with a black dot. The upper image shows the net of the cube mapping as seen from that viewpoint, and the lower right image shows the cube superimposed on the original scene. In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the ...

  3. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  4. Lateral surface - Wikipedia

    en.wikipedia.org/wiki/Lateral_surface

    More generally, the lateral surface area of a prism is the sum of the areas of the sides of the prism. [1] This lateral surface area can be calculated by multiplying the perimeter of the base by the height of the prism. [2] For a right circular cylinder of radius r and height h, the lateral area is the area of the side surface of the cylinder ...

  5. Square–cube law - Wikipedia

    en.wikipedia.org/wiki/Square–cube_law

    Its volume would be multiplied by the cube of 2 and become 8 m 3. The original cube (1 m sides) has a surface area to volume ratio of 6:1. The larger (2 m sides) cube has a surface area to volume ratio of (24/8) 3:1. As the dimensions increase, the volume will continue to grow faster than the surface area. Thus the square–cube law.

  6. Solid geometry - Wikipedia

    en.wikipedia.org/wiki/Solid_geometry

    A solid figure is the region of 3D space bounded by a two-dimensional closed surface; for example, a solid ball consists of a sphere and its interior. Solid geometry deals with the measurements of volumes of various solids, including pyramids , prisms (and other polyhedrons ), cubes , cylinders , cones (and truncated cones ).

  7. Surface area - Wikipedia

    en.wikipedia.org/wiki/Surface_area

    A sphere of radius r has surface area 4πr 2.. The surface area (symbol A) of a solid object is a measure of the total area that the surface of the object occupies. [1] The mathematical definition of surface area in the presence of curved surfaces is considerably more involved than the definition of arc length of one-dimensional curves, or of the surface area for polyhedra (i.e., objects with ...

  8. Menger sponge - Wikipedia

    en.wikipedia.org/wiki/Menger_sponge

    Divide every face of the cube into nine squares in a similar manner to a Rubik's Cube. This sub-divides the cube into 27 smaller cubes. Remove the smaller cube in the middle of each face, and remove the smaller cube in the center of the larger cube, leaving 20 smaller cubes. This is a level-1 Menger sponge (resembling a void cube).

  9. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    describes that a traversal across multiple elements is required to perform the operation. For example, to get "all vertices around a given vertex V" using the face-vertex mesh, it is necessary to first find the faces around the given vertex V using the vertex list. Then, from those faces, use the face list to find the vertices around them.