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A drawback of online play is the lack of direct face-to-face communication, which many consider the most important aspect of Mafia. Some sites organize Mafia games with web cams, so that face-to-face communication is preserved. The long-lasting online mafia games that are usually played via online forums do not necessarily have this drawback.
The Godfather Game is played with a deck of 52 cards, being cash cards, racket cards, "Breaks of the Game" cards, and fingerman cards, one of which is drawn at the start of each player's turn. If a Breaks of the Game card is pulled, a dice is rolled to determine whether the player must take a card from the "Good Break" or the "Bad Break" pile ...
Examples of social deduction games include Mafia, in which only the mafia know who is mafia and what the mafia players' roles are; Bang!, in which only the sheriff's role is known to everyone; and Secret Hitler, in which only the fascists know who the fascists are, except for the player who plays as Hitler. [3]
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Ultimate Werewolf is a card game designed by Ted Alspach and published by Bézier Games. [2] It is based on the social deduction game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 game, Mafia. [3] [4] The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008. [2] [1]
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The Werewolves of Millers Hollow (French: Les Loups-garous de Thiercelieux, or sometimes only referred as Loups-garous) is a card game created by the French authors Philippe des Pallières and Hervé Marly that can be played with 8 to 47 players. [1] The game is based on the Russian game Mafia. It was nominated for the 2003 Spiel des Jahres award.
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