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Live Geometry is a free CodePlex project that lets you create interactive ruler and compass constructions and experiment with them. It is written in Silverlight 4 and C# 4.0 (Visual Studio 2010). The core engine is a flexible and extensible framework that allows easy addition of new figure types and features.
If you create a single row template, it can easily be embedded in a different template with different scale. The single row template will be automatically cropped to fit the parent template. See how {{Geological eras}} and {{Geological periods}} are embedded in {{Extinction events graphical timeline}} Different browsers have different ways of ...
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This template constructs a vertically arranged timeline. The editor defines 2D rectangles (bars) and optional annotations (notes). The header is customizable. A scale appears on the left, and annotations appear on the right. An optional legend appears at the foot. Has built-in compatibility for geological divisions.
If you create a single row template, it can easily be embedded in a different template with different scale. The single row template will be automatically cropped to fit the parent template. See how {{Geological eras}} and {{Geological periods}} are embedded in {{Extinction events graphical timeline}} Different browsers have different ways of ...
If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Graphical timeline templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Graphical timeline templates]]</noinclude>
Rulers come in two types according to the design of their edge. A ruler with a straight edge can be used with lead pencils and felt pens, whereas when a technical pen is used the edge must be grooved to prevent the spread of the ink. An architect's scale. A scale ruler is a scaled, three-edged ruler which has six different scales marked to its ...
A grid applied within an image (instead of a page) using additional angular lines to guide proportions. In graphic design, a grid is a structure (usually two-dimensional) made up of a series of intersecting straight (vertical, horizontal, and angular) or curved lines (grid lines) used to structure content.