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  2. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    The actual logic is contained in event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse-click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application.

  3. DOM event - Wikipedia

    en.wikipedia.org/wiki/DOM_event

    There is a huge collection of events that can be generated by most element nodes: Mouse events. [3] [4]Keyboard events.; HTML frame/object events. HTML form events. User interface events.

  4. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  5. Mouseover - Wikipedia

    en.wikipedia.org/wiki/Mouseover

    Mouseover events are typically triggered by the movement of a computer mouse. In the field of computing and web design , a mouseover , is an event occurring when the user moves the cursor over a specified point on a computer monitor using a computer mouse .

  6. Dynamic HTML - Wikipedia

    en.wikipedia.org/wiki/Dynamic_HTML

    The DOM also provides access to user actions such as pressing a key and clicking the mouse. It is possible to intercept and process these and other events by creating event handler functions and routines. The event handler receives control each time a given event occurs and can carry out any appropriate action, including using the DOM to change ...

  7. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    Even when synchronous handling appears to block execution, the underlying mechanism in many systems is still asynchronous, managed by the event loop. [ 1 ] [ 2 ] Events can be implemented through various mechanisms such as callbacks, message objects, signals, or interrupts, and events themselves are distinct from the implementation mechanisms used.

  8. Event bubbling - Wikipedia

    en.wikipedia.org/wiki/Event_bubbling

    Event bubbling is a type of DOM event propagation [1] where the event first triggers on the innermost target element, and then successively triggers on the ancestors (parents) of the target element in the same nesting hierarchy till it reaches the outermost DOM element or document object [2] (Provided the handler is initialized). It is one way ...

  9. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    The event loop almost always operates asynchronously with the message originator. When the event loop forms the central control flow construct of a program, as it often does, it may be termed the main loop or main event loop. This title is appropriate, because such an event loop is at the highest level of control within the program.