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  2. Bidirectional map - Wikipedia

    en.wikipedia.org/wiki/Bidirectional_map

    In computer science, a bidirectional map is an associative data structure in which the (,) pairs form a one-to-one correspondence. Thus the binary relation is functional in each direction: each v a l u e {\displaystyle value} can also be mapped to a unique k e y {\displaystyle key} .

  3. Data mapper pattern - Wikipedia

    en.wikipedia.org/wiki/Data_mapper_pattern

    A Data Mapper is a Data Access Layer that performs bidirectional transfer of data between a persistent data store (often a relational database) and an in-memory data representation (the domain layer). The goal of the pattern is to keep the in-memory representation and the persistent data store independent of each other and the data mapper itself.

  4. Bidirectionalization - Wikipedia

    en.wikipedia.org/wiki/Bidirectionalization

    In computer science, bidirectionalization refers to the process of given a source-to-view transformation (automatically) finding a mapping from the original source and an updated view to an updated source.

  5. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    A bidirectional map is a related abstract data type in which the mappings operate in both directions: each value must be associated with a unique key, and a second lookup operation takes a value as an argument and looks up the key associated with that value.

  6. Hibernate (framework) - Wikipedia

    en.wikipedia.org/wiki/Hibernate_(framework)

    Hibernate ORM (or simply Hibernate) is an object–relational mapping [2]: §1.2.2, [12] tool for the Java programming language. It provides a framework for mapping an object-oriented domain model to a relational database .

  7. Single Table Inheritance - Wikipedia

    en.wikipedia.org/wiki/Single_Table_Inheritance

    Single table inheritance is a way to emulate object-oriented inheritance in a relational database.When mapping from a database table to an object in an object-oriented language, a field in the database identifies what class in the hierarchy the object belongs to. [1]

  8. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm (/ ˈ d aɪ k s t r ə z / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, a road network. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later.

  9. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.