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The first modern KBBI dictionary was published during the 5th Indonesian Language Congress on 28 October 1988. The first edition contains approximately 62,000 entries. The dictionary was compiled by a team led by the Head of the Language Center, Anton M. Moeliono , with chief editors Sri Sukesi Adiwimarta and Adi Sunaryo.
In communication, media (sing. medium) are the outlets or tools used to store and deliver semantic information or contained subject matter, described as content. [1] [2] The term generally refers to components of the mass media communications industry, such as print media (), news media, photography, cinema, broadcasting (radio and television), digital media, and advertising. [3]
In international development, the term independent media is used for the development of new media outlets, particularly in areas where there is little to no existing media presence. Additionally, digital transformations tend to compromise the press as a common good (with a blurring of the difference between journalism and advertising ) by the ...
In modern usage, a definition is something, typically expressed in words, that attaches a meaning to a word or group of words. The word or group of words that is to be defined is called the definiendum, and the word, group of words, or action that defines it is called the definiens. [6]
The back of the Kamus Dewan dictionary. Kamus Dewan (Malay for The Institute Dictionary) is a Malay-language dictionary compiled by Teuku Iskandar and published by Dewan Bahasa dan Pustaka.
Instead of implementing a nationwide lockdown, the government applied "Large-Scale Social Restrictions" (Indonesian: Pembatasan Sosial Berskala Besar, abbreviated as PSBB), which was later modified into the "Community Activities Restrictions Enforcement" (Indonesian: Pemberlakuan Pembatasan Kegiatan Masyarakat, abbreviated as PPKM). [5]
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.