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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    The procedure make is coded after the keyword feature. The keyword create introduces a list of procedures which can be used to initialize instances. In this case the list includes default_create, a procedure with an empty implementation inherited from class ANY, and the make procedure coded within the class.

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    The main difference between the two is that an out parameter must have been assigned within the method by the time the method returns. ref may or may not assign a new value, but the parameter variable has to be initialized before calling the function.

  4. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In C++, a constructor of a class/struct can have an initializer list within the definition but prior to the constructor body. It is important to note that when you use an initialization list, the values are not assigned to the variable. They are initialized. In the below example, 0 is initialized into re and im. Example:

  5. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In a software design pattern view, lazy initialization is often used together with a factory method pattern. This combines three ideas: Using a factory method to create instances of a class (factory method pattern) Storing the instances in a map, and returning the same instance to each request for an instance with same parameters (multiton pattern)

  6. C Sharp 2.0 - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_2.0

    As a precursor to the lambda functions introduced in C# 3.0, C#2.0 added anonymous delegates. These provide closure-like functionality to C#. [3] Code inside the body of an anonymous delegate has full read/write access to local variables, method parameters, and class members in scope of the delegate, excepting out and ref parameters.

  7. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  8. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Divide two values to return a quotient or floating-point result. Base instruction 0x5C div.un: Divide two values, unsigned, returning a quotient. Base instruction 0x25 dup: Duplicate the value on the top of the stack. Base instruction 0xDC endfault: End fault clause of an exception block. Base instruction 0xFE 0x11 endfilter

  9. List of C Sharp software - Wikipedia

    en.wikipedia.org/wiki/List_of_C_Sharp_software

    The following is a list of software programmed in it: Banshee, a cross-platform open-source media player. Beagle, a search system for Linux and other Unix-like systems. Colectica, a suite of programs for use in managing official statistics and statistical surveys using open standards. Chocolatey, an open source package manager for Windows.