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Star Wars: Empire at War is a 2006 real-time strategy video game developed by Petroglyph Games and published by LucasArts for Microsoft Windows and Mac OS X.Set between Episode III and Episode IV, it focuses on the fledgling struggle between the Empire and the Rebels.
Star Wars: The Empire Strikes Back (1982) – Atari 2600,Intellivision; Star Wars: The Empire Strikes Back (1985/88) – Arcade Re-released for: BBC Micro, Commodore 64, ZX Spectrum, Amstrad CPC, Amiga, Atari ST. Star Wars: The Empire Strikes Back (1992) – NES, Game Boy; Super Star Wars: The Empire Strikes Back (1993) – SNES
Following the announcement of the game, Star Wars: Empire at War: Forces of Corruption was shown at LucasArts' booth during E3 2006. A single player demo was made available, which featured a single tutorial-mission; the player had to corrupt the planet of Mandalore, establish a black market on Nal Hutta, and take over the planet of Kamino . [ 4 ]
Petroglyph Games, Inc. is an American video game developer based in Las Vegas. It was founded in 2003 by Joe Bostic, Michael Legg and Steve Tall, programmers formerly of Westwood Studios , after that company was closed down earlier that year.
GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Since January 23rd, 2003, the brand name has been owned by Mad Catz , which marketed GameShark products for the Sony PlayStation , Xbox , and Nintendo game consoles.
The first Star Wars games were developed by a variety of companies after Star Wars creator George Lucas licensed the rights to Star Wars video games; several of these games were released under the "Lucasfilm Games" banner. Early licensed games, released during the 8-bit and 16-bit eras of gaming, barely featured any kind of narrative, and many ...
A video game cheat menu Typical extrasensory perception (ESP) cheat showing the health, name and bounding box of a character that is not otherwise visible. On online games, cheating subverts the rules or mechanics of the games to gain an unfair advantage over other players, generally with the use of third-party software.
The game was released alongside a tie-in game titled Sonic Boom: Shattered Crystal developed by Sanzaru Games for the Nintendo 3DS. Although both games received generally negative reviews from critics, Rise of Lyric was especially derided for its numerous bugs and glitches, poor graphics and level design, over-simplistic gameplay, and bad writing.