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  2. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes ...

  3. Category:Video games about time loops - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Pages in category "Video games about time loops" The following 49 pages are in this category, out of 49 total. This list may not reflect recent changes. 0–9.

  4. Play clock - Wikipedia

    en.wikipedia.org/wiki/Play_clock

    A play clock, also called a delay-of-game timer, is a countdown clock intended to speed up the pace of the game in gridiron football.The offensive team must put the ball in play by either snapping the ball during a scrimmage down or kicking the ball during a free kick down before the time expires, or else they will be assessed a 5-yard delay of game (American football) or time count violation ...

  5. Template:Non-free video game screenshot - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_video...

    For example non-free use rationales, see Wikipedia:Use rationale examples. This tag should only be used for video game screenshots. Either of the following may be helpful for stating the rationale: Template:Game rationale or Template:Non-free use rationale video game screenshot. Additionally, please specify at least one platform in the first ...

  6. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.

  7. Chess clock - Wikipedia

    en.wikipedia.org/wiki/Chess_clock

    The game timer provides, among other features, a user-definable delay between the time the activation button is pressed and the time that the activated clock actually begins to count down. United States Patent 5,420,830 was issued on May 10, 1995, and subsequently assigned to the United States Chess Federation by the inventors.

  8. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.

  9. Timer - Wikipedia

    en.wikipedia.org/wiki/Timer

    These timer apps can be set for a specific time [2] and can be used for tracking working or training time, motivating children to do tasks, replacing an hourglass-form egg timer in board games such as Boggle, or for the traditional purpose of tracking time when cooking. Apps may be superior to hour glasses, or to mechanical timers.