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V-scale model railroading was created when Japanese game developer Artdink released A-Train in 1985, but it was not widely popularized until Microsoft released Microsoft Train Simulator (sometimes referred to as MSTS) and Australia's Auran/N3V Games released the successful family of Trainz railroad simulators, both in 2001. With the ability to ...
North America specific scale corresponding to NMRA 1-inch scale. 1:12 is one of the most popular backyard railway scales. -1:11: 5 in (127 mm) Used outside North America. Corresponds to NEM V. One of the most popular garden railway scales. Common gauge for live steam-1:8: 7 + 1 ⁄ 4 in (184 mm)
Microsoft Train Simulator allows players to operate a selection of trains on various routes within Europe, Asia, and North America. Gameplay features include the ability to couple wagons, start and stop them, as well as operate trains using mouse and keyboard or hardware accessories (e.g. Raildriver) as controls. [3]
Most commercial scales have standards that include wheel flanges that are too deep, wheel treads that are too wide, and rail tracks that are too large. In H0 scale, the rail heights are codes 100, 87, 83, 70, 55, 53, and 40 -- the height in thousandths of an inch from base to railhead (so code 100 is a tenth of an inch and represents 156-pound ...
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.
Model railway gauges are covered in rail transport modelling scales. Train with model Southern Railway Schools class Triple-gauge pointwork ( 3 + 1 ⁄ 2 in, 5 in, and 7 + 1 ⁄ 4 in) on the Orchid Line .
The article should also mention the BinPatch and other third-party developments, which have effectively created an unofficial MSTS version 1.X with capabilities unheard of in the original version. Moreover the open source project of "OpenRails" ( see www.openrails.org ), which aims to become a fully MSTS-compatible freeware and open-source ...
The re-launch attempt at Microsoft's second version of the "Train Simulator" project was officially announced on January 19, 2007 ().This time around the simulation was instead being made in-house by Microsoft's Aces Game Studio, which was most known for its successful Microsoft Flight Simulator series line, as a part of the "Games for Windows" initiative.