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The file xorg.conf is a file used for configuring the X.Org Server. While typically located in /etc/X11/xorg.conf , its location may vary across operating system distributions (See manual, "man xorg.conf" for details and further possible locations).
In this example, the X server takes input from a keyboard and mouse and displays to a screen. A web browser and a terminal emulator run on the user's workstation, and a terminal emulator runs on a remote server but under the control of the user's machine.
X.Org Server is the free and open-source implementation of the X Window System (X11) display server stewarded by the X.Org Foundation.. Implementations of the client-side X Window System protocol exist in the form of X11 libraries, which serve as helpful APIs for communicating with the X server. [4]
The X Window System (X11, or simply X; stylized 𝕏) is a windowing system for bitmap displays, common on Unix-like operating systems.. X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. [3]
A short tutorial on Xlib; Manual pages for all Xlib functions; Kenton Lee's pages on X Window and Motif Archived 2013-05-20 at the Wayback Machine; A longer tutorial on Xlib; Using Xlib for creating a screensaver module; Nye, Adrian (1990). Xlib Programming Manual. The Definitive Guides to the X Window System. Vol. 1. O'Reilly Media. ISBN 0 ...
Wayland is a communication protocol that specifies the communication between a display server and its clients, as well as a C library implementation of that protocol. [9] A display server using the Wayland protocol is called a Wayland compositor, because it additionally performs the task of a compositing window manager.
Xvfb or X virtual framebuffer is a display server implementing the X11 display server protocol. In contrast to other display servers, Xvfb performs all graphical operations in virtual memory without showing any screen output.
DirectFB (Direct Frame Buffer), now continued as DirectFB2, is a software library with a small memory footprint that provides graphics acceleration, input device handling and abstraction layer, and integrated windowing system with support for translucent windows and multiple display layers on top of the Linux framebuffer without requiring any kernel modifications.