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Polygon triangulation. In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) P into a set of triangles, [1] i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is P. Triangulations may be viewed as special cases of planar straight-line graphs.
[4] [5] The run-time complexity of this problem crucially depends on whether the raw polygon is allowed to have holes. If the raw polygon is hole-free , then an optimal partition can be found in time O ( n 4 ) {\displaystyle O(n^{4})} , where n is the number of vertices of the polygon.
An ear of a polygon is defined as a triangle formed by three consecutive vertices ,, of the polygon, such that its edge lies entirely in the interior of the polygon. The two ears theorem states that every simple polygon that is not itself a triangle has at least two ears.
The following pseudocode describes a basic implementation of the Bowyer-Watson algorithm. Its time complexity is ().Efficiency can be improved in a number of ways. For example, the triangle connectivity can be used to locate the triangles which contain the new point in their circumcircle, without having to check all of the triangles - by doing so we can decrease time complexity to ().
The Greedy Triangulation is a method to compute a polygon triangulation or a Point set triangulation using a greedy schema, which adds edges one by one to the solution in strict increasing order by length, with the condition that an edge cannot cut a previously inserted edge. [1] [2]
The triangulation number is T = b 2 + bc + c 2. This number times the number of original faces expresses how many triangles the new polyhedron will have. This number times the number of original faces expresses how many triangles the new polyhedron will have.
The defense had argued the tape contained human DNA that could point to someone other than Peterson as the perpetrator in his wife's death. A hearing is scheduled for July 1 to discuss the testing ...
The concept of a triangulation may also be generalized somewhat to subdivisions into shapes related to triangles. In particular, a pseudotriangulation of a point set is a partition of the convex hull of the points into pseudotriangles—polygons that, like triangles, have exactly three convex vertices. As in point set triangulations ...