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  2. Polygon triangulation - Wikipedia

    en.wikipedia.org/wiki/Polygon_triangulation

    Polygon triangulation. In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) P into a set of triangles, [1] i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is P. Triangulations may be viewed as special cases of planar straight-line graphs.

  3. Two ears theorem - Wikipedia

    en.wikipedia.org/wiki/Two_ears_theorem

    An ear of a polygon is defined as a triangle formed by three consecutive vertices ,, of the polygon, such that its edge lies entirely in the interior of the polygon. The two ears theorem states that every simple polygon that is not itself a triangle has at least two ears.

  4. Bowyer–Watson algorithm - Wikipedia

    en.wikipedia.org/wiki/Bowyer–Watson_algorithm

    The following pseudocode describes a basic implementation of the Bowyer-Watson algorithm. Its time complexity is ().Efficiency can be improved in a number of ways. For example, the triangle connectivity can be used to locate the triangles which contain the new point in their circumcircle, without having to check all of the triangles - by doing so we can decrease time complexity to (⁡).

  5. Molecular Structure of Nucleic Acids: A Structure for ...

    en.wikipedia.org/wiki/Molecular_Structure_of...

    The two base-pair complementary chains of the DNA molecule allow replication of the genetic instructions. The "specific pairing" is a key feature of the Watson and Crick model of DNA, the pairing of nucleotide subunits. [5] In DNA, the amount of guanine is equal to cytosine and the amount of adenine is equal to thymine. The A:T and C:G pairs ...

  6. Greedy triangulation - Wikipedia

    en.wikipedia.org/wiki/Greedy_triangulation

    The Greedy Triangulation is a method to compute a polygon triangulation or a Point set triangulation using a greedy schema, which adds edges one by one to the solution in strict increasing order by length, with the condition that an edge cannot cut a previously inserted edge. [1] [2]

  7. Monotone polygon - Wikipedia

    en.wikipedia.org/wiki/Monotone_polygon

    Breaking a polygon into monotone polygons. A simple polygon may be easily cut into monotone polygons in O(n log n) time. However, since a triangle is a monotone polygon, polygon triangulation is in fact cutting a polygon into monotone ones, and it may be performed for simple polygons in O(n) time with a complex algorithm. [6]

  8. Minimum-weight triangulation - Wikipedia

    en.wikipedia.org/wiki/Minimum-weight_triangulation

    Three possible triangulations of the same polygon. The central triangulation has less weight (sum of perimeters). In computational geometry and computer science, the minimum-weight triangulation problem is the problem of finding a triangulation of minimal total edge length. [1]

  9. Triangulation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(geometry)

    Polygon triangulations may be found in linear time and form the basis of several important geometric algorithms, including a simple approximate solution to the art gallery problem. The constrained Delaunay triangulation is an adaptation of the Delaunay triangulation from point sets to polygons or, more generally, to planar straight-line graphs.