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  2. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox is a no-code development platform focused on game creation without programming, coding or scripting. [1] The core audience for the software is entrepreneurs, designers and other gaming enthusiast without prior game development or coding knowledge. [2] It was acquired by AppOnboard in June 2019. [3]

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library [2] [3] Build engine: C: ... Boilerplate code for Flash games ForgeLight: C++: 2009

  4. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    The Godot engine can be run on consoles, although popular consoles are not officially supported since they do not allow their platform-specific code to be published under an open-source license. [17] Games can be ported to consoles through third-party companies. [18] [19] Godot 4 support for consoles by third-party teams is currently being ...

  5. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Like other types of middleware, game engines usually provide platform abstraction, allowing the same game to run on various platforms (including game consoles and personal computers) with few, if any, changes made to the game source code. Often, programmers design game engines with a component-based architecture that allows specific systems in ...

  6. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  7. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  8. Observation (video game) - Wikipedia

    en.wikipedia.org/wiki/Observation_(video_game)

    It was this philosophy that caused No Code to invest a lot of time in pre-production, creating a lot of modular environments that could be repurposed throughout the game. [7] [11] One of the fundamental topics that No Code wanted to explore in Observation was how a machine that had become self-aware might feel, and how humans might react to it ...

  9. No Code (company) - Wikipedia

    en.wikipedia.org/wiki/No_Code_(company)

    No Code was founded in 2015 by Jon McKellan and Omar Khan. McKellan previously worked on Alien: Isolation along with Creative Assembly. One year after the creation of Alien: Isolation, McKellan left Creative Assembly and created No Code along with Khan. No Code's first order of business was porting the iOS game, Lub vs Dub, to Android platforms