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The eXtended Graphics Array (usually called XGA) is a graphics card manufactured by IBM and introduced for the IBM PS/2 line of personal computers in 1990 as a successor to the 8514/A. It supports, among other modes, a display resolution of 1024 × 768 pixels with 256 colors at 43.5 Hz ( interlaced ), or 640 × 480 at 60 Hz ( non-interlaced ...
In many cases, once-distant objects or terrain would suddenly appear without warning as the camera got closer to them, an effect known as "pop-up graphics", "pop-in", or "draw in". [1] This is a hallmark of short draw distance, and still affects large, open-ended games like the Grand Theft Auto series and Second Life .
The Tandy 2000 is a personal computer introduced by Radio Shack in September 1983 based on the 8 MHz Intel 80186 microprocessor running MS-DOS. [2] By comparison, the IBM PC XT (introduced in March 1983) used the older 4.77 MHz Intel 8088 processor, and the IBM PC/AT (introduced in 1984) would later use the newer 6 MHz Intel 80286.
The Open Graphics Device v1 has dual DVI-I outputs and a 100-pin IDC connector. In September 2010, the first 25 OGD1 boards were made available for grant application and purchase. [105] The Milkymist system on a chip, targeted at embedded graphics instead of desktop computers, supports a VGA output, a limited vertex shader and a 2D texturing ...
Learn how to download and install or uninstall the Desktop Gold software and if your computer meets the system requirements.
Chips and Technologies' first product, announced in September 1985, was a four-chip EGA chipset that handled the functions of 19 of IBM's proprietary chips on the original Enhanced Graphics Adapter. By that November's COMDEX , more than a half dozen companies had announced EGA-compatible boards based on C&T's chipset. [ 5 ]
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Second Life also has its own virtual currency, the Linden Dollar (L$), which is exchangeable with real world currency. [14] [15] Second Life is intended for people ages 16 and over, with the exception of 13–15-year-old users, who are restricted to the Second Life region of a sponsoring institution (e.g., a school). [16] [17]