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The Atari VCS, released in 1977, has a hardware sprite implementation where five graphical objects can be moved independently of the game playfield. The term sprite was not in use at the time. The VCS's sprites are called movable objects in the programming manual, further identified as two players, two missiles, and one ball. [16]
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.
EPX can be used to scale bitmap fonts. From top to bottom: a) original font size; b) nearest-neighbor 2× scaling; c) EPX 2× scaling; d) nearest-neighbor 3× scaling; e) EPX 3× scaling. The AdvMAME3×/Scale3× algorithm (available in DOSBox via the scaler=advmame3x dosbox.conf option) can be thought of as a generalization of EPX to the 3× ...
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Sprite (motorcycle), a historical British make of motorcycle; Sprite-class tanker, a class of spirit tankers of the Royal Fleet Auxiliary; Austin-Healey Sprite, a British car; Austin-Healey Sebring Sprite, a modification; Practavia Sprite, a British two-seat home-built training or touring aircraft; Schweizer SGS 1-36 Sprite, an American ...
The Remote Terminal Unit is initially interrogated with what DNP3 terms an "Integrity Poll" (a combined Read of Class 1, 2, 3 and 0 data). This causes the Remote Terminal Unit to send all buffered events and also all static point data to the Master station. Following this, the Master polls for the event data by reading Class 1, Class 2 or Class 3.
Blender 3.6.0 LTS splash screen. Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.