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In case of so-called full mission bridge simulators, this interface consists of a realistic mock-up of the vessel's bridge and control consoles, and screens or projectors providing up to 360-degree virtual view of the ship's surroundings similar to flight simulators in the aviation industry.
Mac OS versions A-10 Attack! Parsoft Interactive 1995 Flight simulator Commercial 7.5–9.2.2 A-10 Cuba! Parsoft Interactive 1996 Flight simulator Commercial 7.5–9.2.2 The A-Files: Gyldendal 1998 Adventure/Educational Commercial A-Train [7] Maxis: 1992 Simulation Commercial 6.0.5 or higher Aargon Deluxe: Twilight Games 1999 Puzzle Commercial ...
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VisSim - system simulation and optional C-code generation of electrical, process, control, bio-medical, mechanical and UML State chart systems. Vortex (software) - a complete simulation platform featuring a realtime physics engine for rigid body dynamics, an image generator, desktop tools (Editor and Player) and more. Also available as Vortex ...
Artemis: Spaceship Bridge Simulator is a multiplayer co-operative spaceship simulation game created by Thomas Robertson [3] for Windows, iOS, and Android devices. [4] The game is designed to be played between three and eight players over a local area network, [5] with each player using a separate computer that provides a different spaceship bridge station, such as helm control or engineering.
Bridge Constructor Portal is an engineering simulation and puzzle video game set in the universe of the Portal series. [1] [2] Players are tasked with designing and constructing bridges to get one or more trucks from one location to another at Aperture Laboratories under the supervision of the artificial intelligence GLaDOS.
Has no resource collection or unit production. Only demo & MAC version of full game available. 2006: Evil Islands: Lost in Astral: Nival, Matilda Entertainment: Fantasy: High fantasy: WIN: Russian only expansion to Evil Islands: Curse of the Lost Soul. 2006: Faces of War [66] [67] (a.k.a. Outfront II) Best Way: Historical: World War II: WIN
Playable - pre-release beta version, bugs Super Mario Bros. 1997: Lucas Scharenbroich Yes Incomplete - missing levels and audio. Playable. Sword of Sodan: 1989: Visual Concepts (Scott Patterson) / Discovery Software Yes Incomplete - 5 of 11 levels missing enemy sprites or obstacles. Playable version shown at 1989 CES. Teenage Queen: 1990