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Scaling (geometry) In affine geometry, uniform scaling (or isotropic scaling[1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically). The result of uniform scaling is similar (in the geometric sense) to the original.
Image scaling. In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement. When scaling a vector graphic image, the graphic primitives that make up the image can be scaled using geometric ...
For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail. Unfortunately due to the standardized size of 218x80 pixels, the "Wiki" image cannot use HQ4x or ...
The display aspect ratio (DAR) is the aspect ratio of a display device and so the proportional relationship between the physical width and the height of the display. It is expressed as two numbers separated by a colon (x: y), where x corresponds to the width and y to the height. Common aspect ratios for displays, past and present, include 5:4 ...
Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the ...
Trilinear interpolation is the extension of linear interpolation, which operates in spaces with dimension =, and bilinear interpolation, which operates with dimension =, to dimension =. These interpolation schemes all use polynomials of order 1, giving an accuracy of order 2, and it requires 2 D = 8 {\displaystyle 2^{D}=8} adjacent pre-defined ...
Original image to be made narrower Scaling is undesirable because the castle is distorted. Cropping is undesirable because part of the castle is removed. Seam carving. Seam carving (or liquid rescaling) is an algorithm for content-aware image resizing, developed by Shai Avidan, of Mitsubishi Electric Research Laboratories (MERL), and Ariel Shamir, of the Interdisciplinary Center and MERL.
upright=1.2 – scales the image to approximately 120% of the user's default size (20% larger) left – shifts the image to the left margin. right – shifts the image to the right margin. center – shifts the image to center between left/right margins. Each of the above sizing options can be used in any image link coded into a Wikipedia page ...