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Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2]
Arda began as a symmetrical flat disc, and was repeatedly transformed through cataclysmic interventions by the Valar and by the creator, Eru Ilúvatar.. Tolkien's stories chronicle the struggle to control the world (called Arda) and the continent of Middle-earth between, on one side, the angelic Valar, the Elves and their allies among Men; and, on the other, the demonic Melkor or Morgoth (a ...
Map of the Land of Oz, the fictional country in the book The Wonderful Wizard of Oz Fictitious countries from the novel Nineteen Eighty-Four. A fictional country is a country that is made up for fictional stories, and does not exist in real life, or one that people believe in without proof.
George R. R. Martin set the Ice and Fire story in an alternative world to Earth, a "secondary world". [S 3] Martin has also suggested that the world may be larger than the real world planet Earth. [S 4] The Ice and Fire narrative is set in a post-magic world where people no longer believe in supernatural things such as the Others.
The world is devastated by huge tsunamis. Most of the technology left in the world is on par with the mid- to late 1800s, but there are some newer weapons around. Novel 1987– Unspecified Wraeththu: Storm Constantine: A series of novels set in a world where humanity is replaced as the planet's dominant species by a race of mystic hermaphrodites.
Amber is the true world of which our world, and many (perhaps infinitely many) others, are shadows; and also the name of the citadel that is its capital. Lankhmar: Fritz Leiber: Fafhrd and the Gray Mouser: Lankhmar is a populous, labyrinthine city rife with corruption. It serves as the home of Leiber's two anti-heroes Fafhrd and the Gray Mouser.
Bakaba described the multiplayer mode as an "anecdote generator". [34] It was designed to be "freeform"; encounters do not need to end with a direct confrontation. [ 36 ] [ 37 ] In-game voice chat was disabled because Arkane considered Deathloop to be a single-player game in which players should feel like they are being hunted by "a character ...
The Brontë siblings began writing prose and poetry related to their paracosmic fantasy world in the 1820s, and in December 1827 produced a novel, Glass Town. [3] Glass Town was founded when twelve wooden soldiers were offered to Branwell Brontë by his father, Patrick Brontë, on 5 June 1826. [4]