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  2. Content rating - Wikipedia

    en.wikipedia.org/wiki/Content_rating

    A content rating (also known as maturity rating) [1] [2] rates the suitability of TV shows, movies, comic books, or video games to this primary targeted audience. [3] [4] [5] A content rating usually places a media source into one of a number of different categories, to show which age group is suitable to view media and entertainment. The ...

  3. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Entertainment Software Rating Association (Persian: اسرا) (ESRA) is a governmental video game content rating system that is used in Iran. Games that have been exempt from the rating are de facto banned from sale in Iran. +3 – Ages 3 and over +7 – Ages 7 and over +12 – Ages 12 and over +15 – Ages 15 and over +18 – Ages 18 and over

  4. Prey (2006 video game) - Wikipedia

    en.wikipedia.org/wiki/Prey_(2006_video_game)

    Prey shipped in a Limited Collector's Edition for both PC and Xbox 360. It came with an embossed collector's tin, an upgrade to one DVD-ROM (as opposed to three CD-ROMs), two pewter figurines (Hunter and Tommy), "The Art of Prey" booklet, and a free soundtrack download from DirectSong. A third (Mutate) pewter figurine was available separately ...

  5. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    The board assigns ratings to games based on their content, using judgment similar to the motion picture rating systems used in many countries, using a combination of six age-based levels intended to aid consumers in determining a game's content and suitability, along with a system of "content descriptors" which detail specific types of content ...

  6. Prey (2017 video game) - Wikipedia

    en.wikipedia.org/wiki/Prey_(2017_video_game)

    The Mooncrash expansion, released in June 2018, is a separate game mode built atop the setting and gameplay of the base Prey game. It is a roguelike experience [8] [9] [10] in which, while the levels of the expansion remain the same, [9] [10] the placement of enemies, weapons, and other items are randomized on each playthrough.

  7. Video game collecting - Wikipedia

    en.wikipedia.org/wiki/Video_game_collecting

    The Super Mario Bros. game that sold for US$114,000, [2] shown in the "slab" packaging. Wata's rating (9.4) and other details are shown on the top label. With the newfound interest with particular attention to the quality of the game's packaging, the company Wata Games developed a set of guidelines in 2018 for grading a game's packaging, game media, and manuals that aligned with the 10 point ...

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  9. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    Before Internet connections became widespread, there were few services for digital distribution of games, and physical media was the dominant method of delivering video games. One of the first examples of digital distribution in video games was GameLine, which operated during the early 1980s.

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