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G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
Now, NVIDIA has brought G-SYNC compatibility certification to a number of monitors from Acer, Agon, Asus and Benq that were previously only FreeSync certified. The goal is evidently to expand its ...
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It launched the HDR program last year at CES, promising very high standards like G-SYNC variable frame-rate refresh rates at 144 Hz and higher, 1000 nits of brightness and a 95 percent DCI-P3 ...
The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [ 9 ] [ 10 ] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [ 11 ] which allows panels to control its own refreshing intended for power-saving on laptops. [ 12 ]
No more 700 series cards were set for release in 2013, although Nvidia announced G-Sync, another feature of the Kepler architecture that Nvidia had left unmentioned, which allowed the GPU to dynamically control the refresh rate of G-Sync-compatible monitors which would release in 2014, to combat tearing and judder.
On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU.