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  2. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination.

  3. Template:Arbitration motion implementation notes - Wikipedia

    en.wikipedia.org/wiki/Template:Arbitration...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Coursera - Wikipedia

    en.wikipedia.org/wiki/Coursera

    A free course can be "upgraded" to the paid version of a course, which includes instructor's feedback and grades for the submitted assignments, and (if the student gets a passing grade) a certificate of completion. [57] [60] Other Coursera courses, projects, specializations, etc. cannot be audited—they are only available in paid versions ...

  5. Real-time path planning - Wikipedia

    en.wikipedia.org/wiki/Real-time_path_planning

    Real-Time Path Planning is a term used in robotics that consists of motion planning methods that can adapt to real time changes in the environment. This includes everything from primitive algorithms that stop a robot when it approaches an obstacle to more complex algorithms that continuously takes in information from the surroundings and creates a plan to avoid obstacles.

  6. Kinodynamic planning - Wikipedia

    en.wikipedia.org/wiki/Kinodynamic_planning

    These techniques for kinodynamic planning have been shown to work well in practice. However, none of these heuristic techniques can guarantee the optimality of the computed solution (i.e., they have no performance guarantees), and none can be mathematically proven to be faster than the original PTAS algorithms (i.e., none have a provably lower ...

  7. Motion analysis - Wikipedia

    en.wikipedia.org/wiki/Motion_analysis

    Motion analysis is used in computer vision, image processing, high-speed photography and machine vision that studies methods and applications in which two or more consecutive images from an image sequences, e.g., produced by a video camera or high-speed camera, are processed to produce information based on the apparent motion in the images.

  8. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Newton's laws of motion are three physical laws that describe the relationship between the motion of an object and the forces acting on it. These laws, which provide the basis for Newtonian mechanics, can be paraphrased as follows: A body remains at rest, or in motion at a constant speed in a straight line, except insofar as it is acted upon by ...

  9. School of Motion - Wikipedia

    en.wikipedia.org/wiki/School_of_Motion

    School of Motion is an online learning platform [2] for motion designers. Founded by Joey Korenman in 2013, School of Motion grew from a series of After Effects tutorials by Korenman, [ 3 ] to his course Animation Bootcamp, to over 20 in-depth courses [ 4 ] [ 5 ] taught by industry professionals.