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A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.
A graphics processing unit (GPU), also occasionally called visual processing unit (VPU), is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the building of images in a frame buffer intended for output to a display. Because of the large degree of programmable computational complexity for such a task ...
Originally, data was simply passed one-way from a central processing unit (CPU) to a graphics processing unit (GPU), then to a display device. As time progressed, however, it became valuable for GPUs to store at first simple, then complex structures of data to be passed back to the CPU that analyzed an image, or a set of scientific-data ...
A cache in a CPU or GPU servicing data load and store requests, mirroring main memory (or VRAM for a GPU). data storage A technology consisting of computer components and recording media used to retain digital data. It is a core function and fundamental component of computers. [1] device memory local memory associated with a hardware device ...
The GPU, [3] or graphics processing unit, is the unit that allows the graphics card to function. It performs a large amount of the work given to the card. The majority of video playback on a computer is controlled by the GPU. Once again, a GPU can be either integrated or dedicated.
In computer graphics, the render output unit (ROP) or raster operations pipeline is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.
Stream processing is essentially a compromise, driven by a data-centric model that works very well for traditional DSP or GPU-type applications (such as image, video and digital signal processing) but less so for general purpose processing with more randomized data access (such as databases). By sacrificing some flexibility in the model, the ...
The GPU does not have access to a computer's main memory so instead, graphical assets have to be loaded into VRAM which is the GPU's memory. The CPU is responsible for instructing the GPU while the GPU uses the information to render an image on to an output device.