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To make the irrelevance of small cards explicit (which is not always the case though), in bridge such small cards are generally denoted by an 'x'. Thus, the "number of possible deals" in this sense depends on how many non-honour cards (2, 3, .. 9) are considered 'indistinguishable'.
In contract bridge and particularly in duplicate bridge a convention card is a summary of the conventions and treatments that a particular pair is using. [1] The Laws of Duplicate Bridge specify that "Each partnership has a duty to make available its partnership understandings to opponents before commencing play against them."
Hands with a 5-4-2-2 pattern are considered semi-balanced and if included in the criteria for balanced hands would raise the probability of being dealt one of the four hand patterns to 58.2%. A common practice is to assign values to the four higher honors, called High Card Points (HCP) which are a rough estimate of the real value of those cards ...
Articles related to probability in the card game bridge. Pages in category "Contract bridge probabilities" The following 6 pages are in this category, out of 6 total.
The difference in percentages is so close (the Bridge Encyclopedia states that the finesse is a 50% probability of success holding 8 cards, while the drop has a 53% holding 9 cards) that the slightest inference might influence a player to choose to finesse or to drop with nine cards.
Slam-seeking conventions are codified artificial bids used in the card game contract bridge. Bidding and making a small slam (12 tricks) or grand slam (13 tricks) yields high bonuses ranging from 500 to 1500 points. However, the risk is also high as failure to fulfill the slam contract also means failure to score the bonus points for a game ...
Contract bridge is a trick-taking card game played by four players in two competing partnerships in which a sequence of bidding, also known as the auction, precedes the play of the cards. The purpose of this bidding is for players to inform their partners of the content of their hand and to arrive at a suitable contract at which to play the ...
It is also customary to retain the convention in the face of certain competitive actions, for example after a double by opener's LHO, or a negative double by partner. After an overcall by RHO, assuming that the bidding has not gone past 1NT, the convention is still on (for example after 1 ♦ - (pass) - 1 ♥ - (1 ♠) - X where X is a Support ...