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Kinetic Games's indie survival horror game sees the player(s) take on the role of ghost hunters contracted to explore various premises for ghosts. The game received a large influx of popularity after its September 2020 release due to many well-known Twitch streamers and YouTubers playing it, mainly for the Halloween season.
Ghost Trick: Phantom Detective [e] is a 2010 puzzle adventure video game developed and published by Capcom. The story follows Sissel, an amnesiac ghost with supernatural powers, and his journey to rediscover his identity. Players solve environmental puzzles, interact with eccentric characters, and uncover the truth of Sissel's death over the ...
Upon starting the game for the first time, players will be presented with a set of rudimentary starter equipment consisting of eight Tier I items: an old radio, a notepad, a laser pen, an electromagnetic field detector, an old camcorder, a mercury thermometer, a UV glowstick, and a retro metallic flashlight, with more of these available to buy ...
Our ghost-detecting equipment (an “EMF meter”) bleeps and lights up with activity, indicating it has picked up on changes in a nearby electromagnetic field.
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Shivers (video game) Silent Hill 4: The Room; The Sims (video game) The Sims 2; The Sims 3; The Sims 3: Ambitions; The Sims 3: Supernatural; The Sims 4; The Sims 4: Paranormal Stuff; Space Invaders X Pac-Man; Spirit of the Stones; Spooks (video game) The Suffering (video game) The Suffering: Ties That Bind; Super Ghouls 'n Ghosts; Sylvio (video ...
Sylvio is an indie-developed first-person horror adventure video game released on Steam in June 2015 for Microsoft Windows, PlayStation 4, Xbox One and, OS X, utilizing the Unity engine. The game is about an audio recordist called Juliette Waters, who records the voices of ghosts through electronic voice phenomenon.
The game came about because Square-Enix wished to appeal more towards the Western market. Yosuke Shiokawa, a creative director at Square-Enix, came up with the idea of a game where the player was a ghost and pitched it to the development team at Airtight Games. [6]
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