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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    In most cases, an add-on will add one particular element to a game, such as a new weapon in a shooting game, a new unit or map in a strategy game, a new vehicle or track in a racing game, items in a game like Minecraft or Terraria, or additional contents in simulation games (such as new pilotable airplanes, e.g., the Airbus A330 or Boeing 787 ...

  3. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  4. Engine Software - Wikipedia

    en.wikipedia.org/wiki/Engine_Software

    Engine Software BV was founded in 1995 by several friends who met and worked together previously in the active Dutch demo scene for the MSX home computer. In this period (1989-1993) the group (named MSX-Engine [4]) released three indie games, a disk magazine, a music tracker and an Assembler. [5]

  5. List of games by Epic Games - Wikipedia

    en.wikipedia.org/wiki/List_of_games_by_Epic_Games

    The current logo of Epic Games. Epic Games is an American video game and software developer based in Cary, North Carolina.It was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland.

  6. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity began offering an experimental and unsupported Linux editor build in August 2015. [25] Unity 5.6 added new lighting and particle effects, updated the engine's overall performance, and added native support for Nintendo Switch , Facebook Gameroom, Google Daydream , and the Vulkan graphics API . [ 26 ]

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  8. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    Microsoft XNA Framework is based on the native implementation of .NET Compact Framework 2.0 for Xbox 360 development and .NET Framework 2.0 on Windows. It includes an extensive set of class libraries, specific to game development, to promote maximum code reuse across target platforms.

  9. Starbound - Wikipedia

    en.wikipedia.org/wiki/Starbound

    The game features story-based missions, quests, free world exploration, enemies to fight, and the ability to interact with and terraform the environment. Player class is defined by items that the player is wearing. [3] The player also has the ability to farm and sell crops, build buildings, and charge rent to tenant NPCs who can live in those ...

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