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  2. Instrumental convergence - Wikipedia

    en.wikipedia.org/wiki/Instrumental_convergence

    The Riemann hypothesis catastrophe thought experiment provides one example of instrumental convergence. Marvin Minsky, the co-founder of MIT's AI laboratory, suggested that an artificial intelligence designed to solve the Riemann hypothesis might decide to take over all of Earth's resources to build supercomputers to help achieve its goal. [2]

  3. Technological singularity - Wikipedia

    en.wikipedia.org/wiki/Technological_singularity

    Both for human and artificial intelligence, hardware improvements increase the rate of future hardware improvements. An analogy to Moore's Law suggests that if the first doubling of speed took 18 months, the second would take 18 subjective months; or 9 external months, whereafter, four months, two months, and so on towards a speed singularity.

  4. Very-large-scale integration - Wikipedia

    en.wikipedia.org/wiki/Very-large-scale_integration

    Very-large-scale integration (VLSI) is the process of creating an integrated circuit (IC) by combining millions or billions of MOS transistors onto a single chip. VLSI began in the 1970s when MOS integrated circuit (metal oxide semiconductor) chips were developed and then widely adopted, enabling complex semiconductor and telecommunications technologies.

  5. List of mathematical theories - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_theories

    Type theory; Wheel theory This page was last edited on 23 December 2024, at 18:28 (UTC). Text is available under the Creative Commons ... at 18:28 (UTC).

  6. Theories of technology - Wikipedia

    en.wikipedia.org/wiki/Theories_of_technology

    Here Geuss's [8] definition is given, where "a critical theory, then, is a reflective theory which gives agents a kind of knowledge inherently productive of enlightenment and emancipation" (1964). Thus Marcuse argued that while technology matters and design are often presented as neutral technical choices, in fact, they manifest political or ...

  7. Technology acceptance model - Wikipedia

    en.wikipedia.org/wiki/Technology_acceptance_model

    technology acceptance model.png. The technology acceptance model (TAM) is an information systems theory that models how users come to accept and use a technology.. The actual system use is the end-point where people use the technology.

  8. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.

  9. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Various pedagogical perspectives or learning theories may be considered in designing and interacting with educational technology. E-learning theory examines these approaches. These theoretical perspectives are grouped into three main theoretical schools or philosophical frameworks: behaviorism, cognitivism, and constructivism