enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Decision tree learning - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_learning

    The problem of learning an optimal decision tree is known to be NP-complete under several aspects of optimality and even for simple concepts. [34] [35] Consequently, practical decision-tree learning algorithms are based on heuristics such as the greedy algorithm where locally optimal decisions are made at each node. Such algorithms cannot ...

  3. ID3 algorithm - Wikipedia

    en.wikipedia.org/wiki/ID3_algorithm

    In decision tree learning, ID3 (Iterative Dichotomiser 3) is an algorithm invented by Ross Quinlan [1] used to generate a decision tree from a dataset. ID3 is the precursor to the C4.5 algorithm , and is typically used in the machine learning and natural language processing domains.

  4. Decision tree model - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_model

    Decision Tree Model. In computational complexity theory, the decision tree model is the model of computation in which an algorithm can be considered to be a decision tree, i.e. a sequence of queries or tests that are done adaptively, so the outcome of previous tests can influence the tests performed next.

  5. Decision tree - Wikipedia

    en.wikipedia.org/wiki/Decision_tree

    Decision trees can also be seen as generative models of induction rules from empirical data. An optimal decision tree is then defined as a tree that accounts for most of the data, while minimizing the number of levels (or "questions"). [8] Several algorithms to generate such optimal trees have been devised, such as ID3/4/5, [9] CLS, ASSISTANT ...

  6. C4.5 algorithm - Wikipedia

    en.wikipedia.org/wiki/C4.5_algorithm

    This algorithm has a few base cases. All the samples in the list belong to the same class. When this happens, it simply creates a leaf node for the decision tree saying to choose that class. None of the features provide any information gain. In this case, C4.5 creates a decision node higher up the tree using the expected value of the class.

  7. Monte Carlo tree search - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_tree_search

    The rating of best Go-playing programs on the KGS server since 2007. Since 2006, all the best programs use Monte Carlo tree search. [14]In 2006, inspired by its predecessors, [15] Rémi Coulom described the application of the Monte Carlo method to game-tree search and coined the name Monte Carlo tree search, [16] L. Kocsis and Cs.

  8. Random forest - Wikipedia

    en.wikipedia.org/wiki/Random_forest

    The first algorithm for random decision forests was created in 1995 by Tin Kam Ho [1] using the random subspace method, [2] which, in Ho's formulation, is a way to implement the "stochastic discrimination" approach to classification proposed by Eugene Kleinberg.

  9. Information gain (decision tree) - Wikipedia

    en.wikipedia.org/wiki/Information_gain_(decision...

    The feature with the optimal split i.e., the highest value of information gain at a node of a decision tree is used as the feature for splitting the node. The concept of information gain function falls under the C4.5 algorithm for generating the decision trees and selecting the optimal split for a decision tree node. [1] Some of its advantages ...