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  2. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    A tile-based video game, or grid-based video game, is a type of video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as tiles laid out in a grid. That the screen is made of such tiles is a technical distinction, and may not be obvious to people ...

  3. Tile-matching video game - Wikipedia

    en.wikipedia.org/wiki/Tile-matching_video_game

    A new style of tile-matching game arose from games like Triple Town (2010), Threes (2014), and 2048 (2014), typically called merge-style games. Here, the player either can place tiles in a limited area, or can manipulate tiles such as sliding all tiles as far as they can move in one direction.

  4. Category:Video games with tile-based graphics - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Tile-matching video games (5 C, 88 P) Pages in category "Video games with tile-based graphics" The following 21 pages are in this category, out of 21 total.

  5. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    One of the most common problems with programming games that use isometric (or more likely dimetric) projections is the ability to map between events that happen on the 2d plane of the screen and the actual location in the isometric space, called world space. A common example is picking the tile that lies right under the cursor when a user clicks.

  6. Adaptive tile refresh - Wikipedia

    en.wikipedia.org/wiki/Adaptive_tile_refresh

    Adaptive tile refresh is a computer graphics technique for side-scrolling video games. It was most famously used by id Software 's John Carmack in games such as Commander Keen to compensate for the poor graphics performance of PCs in the early 1990s.

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    www.aol.com/triple-screen-laptop-mobile-pixels...

    TLDR: The Mobile Pixels Trio monitors can turn your laptop into a stunning triple-display experience to send your productivity through the roof. If you spent years getting spoiled by the dual ...

  8. Tiled rendering - Wikipedia

    en.wikipedia.org/wiki/Tiled_rendering

    Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or tile, separately.The advantage to this design is that the amount of memory and bandwidth is reduced compared to immediate mode rendering systems that draw the entire frame at once.

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