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Here are four upcoming video games inspired by Genshin Impact that might be interesting to fans who love titles with anime aesthetics. Wuthering Waves is among the hopefuls aiming to make a dent ...
A pre-registration period began in June 2021, which gave those who registered early free rewards in game. Over 650,000 players pre-registered. [9] There was a second pre-release campaign counting the number of Twitter followers on the official account, which also gave in-game rewards. [10] It has won the 2022 Pocket Gamer People's Choice Award ...
The player may freely explore an open-world map. Here Aether, the male Traveler, is seen gliding, but the player can switch to other party members. Genshin Impact is an open-world, action role-playing game that allows the player to control one of four interchangeable characters in a party. [4]
Genius Invokation TCG (Chinese: 七圣召唤; pinyin: Qīshèng Zhàohuàn; lit. 'Summoning of the Seven Sages') is a free-to-play digital collectible card game developed by miHoYo as a permanent game mode of Genshin Impact and released alongside the game's Version 3.3 update on December 7, 2022.
MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai franchise, Tears of Themis, Genshin Impact, and Zenless Zone Zero.
Liyue (Chinese: 璃月; pinyin: Líyuè; lit. 'Jade or Glazed Moon') is a fictional nation in the video game Genshin Impact, developed by miHoYo.It is located in the eastern part of the game's continent, Teyvat, and serves as the main location for the first chapter of the game's main storyline.
The real star of the game is apparently chicken wings. Close to 1.4 billion chicken wings are expected to be consumed during the upcoming big championship game and with high-protein diets on the ...
In 2019, video game developer company miHoYo got composer and music producer Yu-Peng Chen, also known as Chen Zhiyi, to produce the soundtrack for their title Genshin Impact with their in-house music studio HOYO-MiX. It was Chen's first major video game work, and he described the project as a difficult challenge.