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Knoppix booting on the framebuffer. The Linux framebuffer (fbdev) is a linux subsystem used to show graphics on a computer monitor, typically on the system console. [1]It was designed as a hardware-independent API to give user space software access to the framebuffer (the part of a computer's video memory containing a current video frame) using only the Linux kernel's own basic facilities and ...
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DirectFB (Direct Frame Buffer), now continued as DirectFB2, is a software library with a small memory footprint that provides graphics acceleration, input device handling and abstraction layer, and integrated windowing system with support for translucent windows and multiple display layers on top of the Linux framebuffer without requiring any kernel modifications.
Direct Graphics Access, e.g. on top of the Linux framebuffer. Direct Graphics Access is a plug-in for the X display servers that allows client programs direct access to the frame buffer. Graphics hardware communicates via a chunk of memory called a frame buffer. This is an array of values that represent pixel color values on the screen.
The Windows Template Library (WTL), a template-based extension to ATL and a replacement of MFC; The Object Windows Library (OWL), Borland's alternative to MFC. The Visual Component Library (VCL) is Embarcadero's toolkit used in C++Builder and Delphi. It wraps the native Windows controls, providing object-oriented classes and visual design ...
RFB ("remote framebuffer") is an open simple protocol for remote access to graphical user interfaces. Because it works at the framebuffer level it is applicable to all windowing systems and applications, including Microsoft Windows, macOS, the X Window System and Wayland. RFB is the protocol used in Virtual Network Computing (VNC) and its ...
The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to issue commands to graphics hardware without conflicting with other programs. [6] The main use of DRI is to provide hardware acceleration for the Mesa implementation of OpenGL.
See comparison of Linux distributions for a detailed comparison. Linux distributions that have highly modified kernels — for example, real-time computing kernels — should be listed separately. There are also a wide variety of minor BSD operating systems, many of which can be found at comparison of BSD operating systems .