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The second iteration of the game, Special Force II, uses Unreal Engine 3. Aeria Games announced in March 2013 that Special Force 2 would be released in the North American market as Soldier Front 2. In August 2015 Aeria Games closed the North American version of the game and in October 2016 the publishing rights for the North American version of ...
Aeria Games, formerly known as Aeria Games and Entertainment, was an online game publisher.The corporate headquarters were in Berlin, Germany. [2]Aeria Games was a privately-owned organization by Aeria Games & Entertainment Inc, later a subsidiary of ProSiebenSat.1 Media, [3] and later of Gamigo, which operated an Internet gaming portal for massively multiplayer online games.
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In January 2012, NHN Corporation sold 100% stake of ijji to Aeria Games [7] who began to host ijji's core games (GunZ, Soldier Front, and Alliance of Valiant Arms).By July, all ijji services were taken down and account transfers were open for users to transfer existing account data to Aeria Games.
Punch Entertainment (Vietnam) Co., Ltd. is a Vietnamese video game developer. It was established as a satellite office for Punch Entertainment on June 20, 2005. [5] On September 12, 2011, DeNA purchased the studio with its approximately 50 employees. [6]
Dragonfly is a South Korean video game developer and publisher based in Seoul.While a small company, it is notable for releasing many popular games both in Korea and globally including Special Force and Karma and still continue to release games both domestically and abroad. [2]
Special Force was released in February 2003 in several Arab countries and sold 18,000 copies by September. Regarded as propaganda and a recruitment tool, the game was condemned by Jewish organisations and Israeli officials. It was cited as a role reversal of games like America's Army and noted for its outdated technology.