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The following is an incomplete list of some arbitrary-precision arithmetic libraries for C++. GMP [1] [nb 1] MPFR [3] MPIR [4] TTMath [5] Arbitrary Precision Math C++ ...
The basic interface is for C, but wrappers exist for other languages, including Ada, C++, C#, Julia, .NET, OCaml, Perl, PHP, Python, R, Ruby, and Rust. Prior to 2008, Kaffe, a Java virtual machine, used GMP to support Java built-in arbitrary precision arithmetic. [6] Shortly after, GMP support was added to GNU Classpath. [7]
Arbitrary-precision arithmetic can also be used to avoid overflow, which is an inherent limitation of fixed-precision arithmetic. Similar to an automobile's odometer display which may change from 99999 to 00000, a fixed-precision integer may exhibit wraparound if numbers grow too
The Intel C++ compiler on Microsoft Windows supports extended precision, but requires the /Qlong‑double switch for long double to correspond to the hardware's extended precision format. [ 3 ] Compilers may also use long double for the IEEE 754 quadruple-precision binary floating-point format (binary128).
Programming languages that support arbitrary precision computations, either built-in, or in the standard library of the language: Ada: the upcoming Ada 202x revision adds the Ada.Numerics.Big_Numbers.Big_Integers and Ada.Numerics.Big_Numbers.Big_Reals packages to the standard library, providing arbitrary precision integers and real numbers.
This is done by copying the ideas from the ANSI/IEEE-754 standard for fixed-precision floating-point arithmetic (correct rounding and exceptions, in particular). More precisely, its main features are:
libfixmath is a platform-independent fixed-point math library aimed at developers wanting to perform fast non-integer math on platforms lacking a (or with a low performance) FPU. It offers developers a similar interface to the standard math.h functions for use on Q16.16 fixed-point numbers. libfixmath has no external dependencies other than ...
Some C / C++ implementations (e.g., GNU Compiler Collection (GCC), Clang, Intel C++) implement long double using 80-bit floating-point numbers on x86 systems. However, this is implementation-defined behavior and is not required, but allowed by the standard, as specified for IEEE 754 hardware in the C99 standard "Annex F IEC 60559 floating-point ...