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  2. Candy Crush Saga - Wikipedia

    en.wikipedia.org/wiki/Candy_Crush_Saga

    Candy Crush Saga is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game Candy Crush .

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Level 256 in Pac-Man is unbeatable due to a bug associated with an integer overflow in the game's code. A stage or level in a video game (often an arcade game) that stops the player's progress due to a software bug. [87] Not to be mistaken for a game over screen, kill screens can result in unpredictable gameplay and bizarre glitches. [88] kill ...

  4. pngcrush - Wikipedia

    en.wikipedia.org/wiki/Pngcrush

    pngcrush is a free and open-source command-line utility for optimizing PNG image files. It reduces the size of the file losslessly – that is, the resulting "crushed" image will have the same quality as the source image.

  5. Rocket candy - Wikipedia

    en.wikipedia.org/wiki/Rocket_candy

    Rocket candy, or R-Candy, is a type of rocket propellant for model rockets made with a form of sugar as a fuel, and containing an oxidizer. The propellant can be divided into three groups of components: the fuel, the oxidizer, and the (optional) additive(s). In the past, sucrose was most commonly used as fuel.

  6. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Games like Candy Crush Saga and Puzzle & Dragons, both in 2012, established this approach as highly-profitable business models for mobile games. [170] Many of the social network game developers worked to either integrate a mobile version with their existing version, or completely shift their game to the mobile platform, as mobile gaming became ...

  7. Pokémon Go - Wikipedia

    en.wikipedia.org/wiki/Pokémon_GO

    The same month, Sensor Tower reported that the game had passed more than $200 million in worldwide revenue, beating every existing record set by Clash of Clans and Candy Crush by a wide margin. [223] On August 12, 2016, the Financial Times reported that Pokémon Go reached $268 million in revenue after five weeks counting only the U.S., British ...