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Earth 2160 is a real-time strategy video game, developed by Reality Pump Studios.A third entry in the Earth series, it is a direct sequel to Earth 2150.The release of the game was staggered, originally published in Russia, Germany, and Poland in June 2005, then released in the rest of Europe in September with North America receiving the latest release of the game November.
A. Advent Rising; Adventure A: Planet of Death; The Adventures of Captain Comic; The Adventures of Rad Gravity; The Adventures of Star Saver; Aether (video game)
The game models the Gaia hypothesis of James Lovelock (who assisted with the design and wrote an introduction to the manual), and one of the options available to the player is the simplified "Daisyworld" model. [4] SimEarth screenshot, IBM PC version. In this simulated planet, radiates have developed sentience and are beginning to form ...
The aim of the game is to find five parts to construct a communicator that will allow E.T. to call his spaceship back to Earth, so he can return home. [ citation needed ] These parts are found by completing the puzzle-levels in each of the game's five themed areas (city, desert, forest, etc.) and then trading the items found at the tree-house ...
Opus: The Day We Found Earth is an exploration adventure game where the players have to use a space telescope to search through the cosmos, looking for Earth. By locating and scanning nearby stars, players make progress and unlock areas of the spaceship. As a new area is unlocked, they can examine items and facilities inside to explore the ...
Aerial render of the Build The Earth project on a modified Airocean World Map. Build the Earth was created by YouTuber PippenFTS in March 2020 as a collaborative effort to recreate Earth in the video game Minecraft. [1] During the COVID-19 lockdowns, the server aimed to provide players with the opportunity to virtually experience and construct ...
C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...
Planetfall is a science fiction themed interactive fiction video game written by Steve Meretzky, and published in 1983 as the eighth game from Infocom.The original release was for Apple II, Atari 8-bit computers, TRS-80, and IBM PC compatibles (both as a self-booting disk and for MS-DOS).