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GeoFS (previously known as GEFS-online) is a free French multi-platform browser-based multiplayer flight simulator based on the Cesium WebGL Virtual Globe. The game contains multiple aircraft, including several user contributed aircraft. [2] The SD resolution is based on images provided by the Sentinel-2 satellite.
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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
Furthermore, a Free Wake Vortex model was implemented for the accurate representation of the near and far wake of the turbine. A new version of QBlade was released in August 2022. QBlade Community Edition (QBlade-CE 2.0.4) includes all functionality that is required for the aero-servo-hydro-elastic simulation of wind turbines.
SimplePlanes is a simulation video game developed and published by the American indie studio Jundroo LLC. SimplePlanes followed the release of SimplePhysics and SimpleRockets and preceded Juno: New Origins (formerly SimpleRockets 2 ) and SimplePlanes VR .
Simulation of an airplane using Open VOGEL, an open source framework for aerodynamic simulations based in the UVLM. The Vortex lattice method , (VLM), is a numerical method used in computational fluid dynamics , mainly in the early stages of aircraft design and in aerodynamic education at university level.
Digital Combat Simulator (DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection. Several labels are used when referring to the DCS line of simulation products: DCS World, Modules, and Campaigns. DCS World is a free-to-play game that includes two free
A space vehicle's flight is determined by application of Newton's second law of motion: =, where F is the vector sum of all forces exerted on the vehicle, m is its current mass, and a is the acceleration vector, the instantaneous rate of change of velocity (v), which in turn is the instantaneous rate of change of displacement.