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  2. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Backward Design model. Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. Backward design of curriculum typically involves three stages: [1] [2] [3] Identify the results desired (big ideas and skills) What the students should know, understand, and be ...

  3. Understanding by Design - Wikipedia

    en.wikipedia.org/wiki/Understanding_by_Design

    UbD is an example of backward design, the practice of looking at the outcomes first, and focuses on teaching to achieve understanding. It is advocated by Jay McTighe and Grant Wiggins (1950-2015) [ 2 ] in their Understanding by Design (1998), published by the Association for Supervision and Curriculum Development . [ 3 ]

  4. File:Backward Design Model.svg - Wikipedia

    en.wikipedia.org/wiki/File:Backward_Design_Model.svg

    This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file.

  5. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  6. Flipped classroom - Wikipedia

    en.wikipedia.org/wiki/Flipped_classroom

    Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]

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  8. Three-part lesson - Wikipedia

    en.wikipedia.org/wiki/Three-part_lesson

    A three-part lesson is an inquiry-based learning method used to teach mathematics in K–12 schools. The three-part lesson has been attributed to John A. Van de Walle, a mathematician at Virginia Commonwealth University .

  9. PRECEDE–PROCEED model - Wikipedia

    en.wikipedia.org/wiki/Precede–proceed_model

    The PRECEDE framework was first developed and introduced in the 1970s by Green and colleagues. [1] [2] [3] [5] [7] PRECEDE is based on the premise that, just as a medical diagnosis precedes a treatment plan, an educational diagnosis of the problem is very essential before developing and implementing the intervention plan.

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