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  2. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object ...

  3. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    PHP: In PHP 5+, the destructor method has the name __destruct. There were no destructors in prior versions of PHP. [3] Python: there are __del__ methods called destructors by the Python 2 language guide, [4] but they are actually finalizers as acknowledged in Python 3. [5] Rust: the destructor method for rust has the name drop. [6]

  4. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    Resource acquisition is initialization (RAII) [ 1 ] is a programming idiom [ 2 ] used in several object-oriented, statically typed programming languages to describe a particular language behavior. In RAII, holding a resource is a class invariant, and is tied to object lifetime. Resource allocation (or acquisition) is done during object creation ...

  5. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Any call to a class (static or constructor call), triggers the static constructor execution. Static constructors are thread safe and implement a singleton pattern. When used in a generic programming class, static constructors are called at every new generic instantiation one per type. [8]: 38 [4]: 111 Static variables are instantiated as well.

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In Object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of the well-known "Gang of Four" design patterns, which describes how to solve recurring problems in object-oriented software. [ 1 ]

  7. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    In object-oriented programming such as is often used in C++ and Object Pascal, a virtual function or virtual method is an inheritable and overridable function or method that is dispatched dynamically. Virtual functions are an important part of (runtime) polymorphism in object-oriented programming (OOP). They allow for the execution of target ...

  8. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Curiously recurring template pattern. The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism, and it is a form of F -bounded quantification.

  9. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Reference counting. Appearance. In computer science, reference counting is a programming technique of storing the number of references, pointers, or handles to a resource, such as an object, a block of memory, disk space, and others. In garbage collection algorithms, reference counts may be used to deallocate objects that are no longer needed.