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  2. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  3. Iron law of processor performance - Wikipedia

    en.wikipedia.org/wiki/Iron_law_of_processor...

    Generally speaking, however, complex instructions inflate the number of clock cycles per instruction because they must be decoded into simpler micro-operations actually performed by the hardware. After converting X86 binary to the micro-operations used internally, the total number of operations is close to what is produced for a comparable RISC ...

  4. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The number of instructions per second is an approximate indicator of the likely performance of the processor. The number of instructions executed per clock is not a constant for a given processor; it depends on how the particular software being run interacts with the processor, and indeed the entire machine, particularly the memory hierarchy.

  5. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    As each instruction took 20 cycles, it had an instruction rate of 5 kHz. The first commercial PC, the Altair 8800 (by MITS), used an Intel 8080 CPU with a clock rate of 2 MHz (2 million cycles per second). The original IBM PC (c. 1981) had a clock rate of 4.77 MHz (4,772,727 cycles

  6. Speedup - Wikipedia

    en.wikipedia.org/wiki/Speedup

    Another unit of throughput is instructions per cycle (IPC) and its reciprocal, cycles per instruction (CPI), is another unit of latency. Speedup is dimensionless and defined differently for each type of quantity so that it is a consistent metric.

  7. Classic RISC pipeline - Wikipedia

    en.wikipedia.org/wiki/Classic_RISC_pipeline

    If this instruction is ignored, there is a one cycle per taken branch IPC penalty, which is adequately large. There are four schemes to solve this performance problem with branches: Predict Not Taken: Always fetch the instruction after the branch from the instruction cache, but only execute it if the branch is not taken.

  8. Computer performance by orders of magnitude - Wikipedia

    en.wikipedia.org/wiki/Computer_performance_by...

    1×10 −1: multiplication of two 10-digit numbers by a 1940s electromechanical desk calculator [1] 3×10 −1: multiplication on Zuse Z3 and Z4, first programmable digital computers, 1941 and 1945 respectively; 5×10 −1: computing power of the average human mental calculation [clarification needed] for multiplication using pen and paper

  9. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    The default OperandSize and AddressSize to use for each instruction is given by the D bit of the segment descriptor of the current code segment - D=0 makes both 16-bit, D=1 makes both 32-bit. Additionally, they can be overridden on a per-instruction basis with two new instruction prefixes that were introduced in the 80386: 66h: OperandSize ...