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  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    Default generator in R and the Python language starting from version 2.3. Xorshift: 2003 G. Marsaglia [26] It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence.

  3. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The first value the algorithm then generates is based on , not on . The constant f forms another parameter to the generator, though not part of the algorithm proper. The value for f for MT19937 is 1812433253. The value for f for MT19937-64 is 6364136223846793005. [5]

  4. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  5. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Pick a cell, mark it as part of the maze. Add the walls of the cell to the wall list. While there are walls in the list: Pick a random wall from the list. If only one of the cells that the wall divides is visited, then: Make the wall a passage and mark the unvisited cell as part of the maze. Add the neighboring walls of the cell to the wall list.

  6. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    However, the need in a Fisher–Yates shuffle to generate random numbers in every range from 0–1 to 0–n almost guarantees that some of these ranges will not evenly divide the natural range of the random number generator. Thus, the remainders will not always be evenly distributed and, worse yet, the bias will be systematically in favor of ...

  7. Category:Random number generation - Wikipedia

    en.wikipedia.org/wiki/Category:Random_number...

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  9. Rule 30 - Wikipedia

    en.wikipedia.org/wiki/Rule_30

    Rule 30: Wolfram's Pseudo-random Bit Generator. Recipe 32 at David Griffeath's Primordial Soup Kitchen. Repeating Rule 30 patterns. A list of patterns that, when repeated to fill the cells of a Rule 30 automaton, repeat themselves after finitely many time steps. Frans Faase, 2003. Archived from the Original on 2013-08-08; Paving Mosaic Fractal ...