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  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    Widely used in many programs, e.g. it is used in Excel 2003 and later versions for the Excel function RAND [8] and it was the default generator in the language Python up to version 2.2. [9] Rule 30: 1983 S. Wolfram [10] Based on cellular automata. Inversive congruential generator (ICG) 1986 J. Eichenauer and J. Lehn [11] Blum Blum Shub: 1986

  3. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  4. Rule 30 - Wikipedia

    en.wikipedia.org/wiki/Rule_30

    Rule 30: Wolfram's Pseudo-random Bit Generator. Recipe 32 at David Griffeath's Primordial Soup Kitchen. Repeating Rule 30 patterns. A list of patterns that, when repeated to fill the cells of a Rule 30 automaton, repeat themselves after finitely many time steps. Frans Faase, 2003. Archived from the Original on 2013-08-08; Paving Mosaic Fractal ...

  5. Randomness test - Wikipedia

    en.wikipedia.org/wiki/Randomness_test

    In some cases, data reveals an obvious non-random pattern, as with so-called "runs in the data" (such as expecting random 0–9 but finding "4 3 2 1 0 4 3 2 1..." and rarely going above 4). If a selected set of data fails the tests, then parameters can be changed or other randomized data can be used which does pass the tests for randomness.

  6. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [1] [2] Its name derives from the choice of a Mersenne prime as its period length.

  7. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    However, the need in a Fisher–Yates shuffle to generate random numbers in every range from 0–1 to 0–n almost guarantees that some of these ranges will not evenly divide the natural range of the random number generator. Thus, the remainders will not always be evenly distributed and, worse yet, the bias will be systematically in favor of ...

  8. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Pick a cell, mark it as part of the maze. Add the walls of the cell to the wall list. While there are walls in the list: Pick a random wall from the list. If only one of the cells that the wall divides is visited, then: Make the wall a passage and mark the unvisited cell as part of the maze. Add the neighboring walls of the cell to the wall list.

  9. Probability-generating function - Wikipedia

    en.wikipedia.org/.../Probability-generating_function

    Probability generating functions are particularly useful for dealing with functions of independent random variables. For example: For example: If X i , i = 1 , 2 , ⋯ , N {\displaystyle X_{i},i=1,2,\cdots ,N} is a sequence of independent (and not necessarily identically distributed) random variables that take on natural-number values, and