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  2. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    To reduce the amount of boilerplate, many frameworks have been developed, e.g. Lombok for Java. [7] The same code as above is auto-generated by Lombok using Java annotations , which is a form of metaprogramming :

  3. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    When overriding one method with another, the signatures of the two methods must be identical (and with same visibility). In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override.

  4. Extension method - Wikipedia

    en.wikipedia.org/wiki/Extension_method

    However, extension methods allow features to be implemented once in ways that enable reuse without the need for inheritance or the overhead of virtual method invocations, or to require implementors of an interface to implement either trivial or woefully complex functionality.

  5. Late binding - Wikipedia

    en.wikipedia.org/wiki/Late_binding

    In computing, late binding or dynamic linkage [1] —though not an identical process to dynamically linking imported code libraries—is a computer programming mechanism in which the method being called upon an object, or the function being called with arguments, is looked up by name at runtime.

  6. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...