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This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
The Blender ID is a unified login for Blender software and service users, providing a login for Blender Studio, the Blender Store, the Blender Conference, Blender Network, Blender Development Fund, and the Blender Foundation Certified Trainer Program.
Willem-Paul van Overbruggen for Blender: Chimpanzee head, based on an orangutan from the movie Jay and Silent Bob Strike Back: 500 faces GNU GPL 2+ (inherited from Blender as a whole) Mascot for Blender [2] Crytek Sponza: 2010 Frank Meinl at Crytek: The colonnaded atrium of the Sponza Palace in Dubrovnik [3] 262,267 triangles 184,330 vertices [3]
The original movie poster for the release of Spring. The film was written and directed by Andreas Goralczyk. The film's initial art direction and character design was done by David Revoy, who is known for Pepper&Carrot, an open source webcomic series, and has worked on three other Blender Foundation short films as a concept artist.
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.
The Blend4Web framework leverages Blender to edit 3D scenes. Content rendering relies on WebGL, Web Audio, WebVR, and other web standards, without the use of plug-ins. [2] It is dual-licensed. The framework is distributed under the free and open source GPLv3 and, a non-free license - with the source code being hosted on GitHub. [3]
The Blender Foundation is a Dutch nonprofit organization responsible for the development of Blender, an open-source 3D content-creation program. [1]The foundation has distributed the animated films Elephants Dream (2006), Big Buck Bunny (2008), Sintel (2010), Tears of Steel (2012), [2] [3] Caminandes: Llama Drama (2013), Caminandes: Gran Dillama (2013), Cosmos Laundromat (2015), Glass Half ...
Animations for non-interactive media, such as feature films and video, can take much more time to render. [4] Non-real-time rendering enables the leveraging of limited processing power in order to obtain higher image quality. Rendering times for individual frames may vary from a few seconds to several days for complex scenes.