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QUIC was developed with HTTP in mind, and HTTP/3 was its first application. [35] [36] DNS-over-QUIC is an application of QUIC to name resolution, providing security for data transferred between resolvers similar to DNS-over-TLS. [37] The IETF is developing applications of QUIC for secure network tunnelling [36] and streaming media delivery. [38]
Technitium DNS Server [18] [19] is a free, opensource [20] (GPLv3), [21] cross platform, authoritative, caching and recursive DNS server software. It supports DNS-over-TLS, DNS-over-HTTPS, and DNS-over-QUIC encrypted DNS protocols. [22] It also supports DNSSEC signing and validation for RSA and ECDSA algorithms with both NSEC and NSEC3.
However, partially due to the protocol's adoption of QUIC, HTTP/3 has lower latency and loads more quickly in real-world usage when compared with previous versions: in some cases over four times as fast than with HTTP/1.1 (which, for many websites, is the only HTTP version deployed). [5] [6]
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RFC 9250, published in 2022 by the Internet Engineering Task Force, describes DNS over QUIC. It has "privacy properties similar to DNS over TLS (DoT) [...], and latency characteristics similar to classic DNS over UDP". This method is not the same as DNS over HTTP/3. [43]
A public recursive name server (also called public DNS resolver) is a name server service that networked computers may use to query the Domain Name System (DNS), the decentralized Internet naming system, in place of (or in addition to) name servers operated by the local Internet service provider (ISP) to which the devices are connected. Reasons ...
TLS 1.3 (2018) specified in RFC 8446 includes major optimizations and security improvements. QUIC (2021) specified in RFC 9000 and DTLS 1.3 (2022) specified in RFC 9147 builds on TLS 1.3. The publishing of TLS 1.3 and DTLS 1.3 obsoleted TLS 1.2 and DTLS 1.2. Note that there are known vulnerabilities in SSL 2.0 and SSL 3.0.
MsQuic is a free and open source implementation of the IETF QUIC protocol written in C [1] that is officially supported on the Microsoft Windows (including Server), Linux, and Xbox platforms. The project also provides libraries for macOS and Android , which are unsupported. [ 2 ]
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