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  2. Structure, Sign, and Play in the Discourse of the Human ...

    en.wikipedia.org/wiki/Structure,_Sign,_and_Play...

    The result of the event, according to Derrida, must be the full version of structural "freeplay", a mode in which all terms are truly subject to the openness and mutability promised by structuralism. Derrida locates the beginning of this process in the writings of earlier philosophers, who continued to use the pattern of metaphysics even as ...

  3. Free play (Derrida) - Wikipedia

    en.wikipedia.org/wiki/Free_play_(Derrida)

    Freeplay (French: jeu libre) is a literary concept from Jacques Derrida's 1966 essay, "Structure, Sign, and Play in the Discourse of the Human Sciences". In his essay, Derrida speaks of a philosophical "event" that has occurred to the historic foundation of structure. Before the "event", man was the center of all things.

  4. Lila (Hinduism) - Wikipedia

    en.wikipedia.org/wiki/Lila_(Hinduism)

    The concept of lila is common to both non-dualist and dualist philosophical schools of Indian philosophy, but has a markedly different significance in each. Within non-dualism, lila is a way of describing all reality , including the cosmos , as the outcome of creative play by the divine absolute ( Brahman ).

  5. Homo Ludens - Wikipedia

    en.wikipedia.org/wiki/Homo_Ludens

    The chapter title uses "play-concept" to describe such words. Other words used with the "play-" prefix are play-function and play-form. The order in which examples are given in natural languages is as follows: Greek [14] (3) παιδιά — pertaining to children's games, ἄθυρμα — associated with the idea of the trifling, the nugatory,

  6. Man, Play and Games - Wikipedia

    en.wikipedia.org/wiki/Man,_Play_and_Games

    Caillois argues that we can understand the complexity of games by referring to four play forms and two types of play (ludus and paidia): Agon, or competition. E.g. Chess is an almost purely agonistic game. In this form of play, the players have equal chances but the winner succeeds because of "a single quality (speed, endurance, strength ...

  7. Finite and Infinite Games - Wikipedia

    en.wikipedia.org/wiki/Finite_and_Infinite_Games

    Finite games are those instrumental activities - from sports to politics to wars - in which the participants obey rules, recognize boundaries and announce winners and losers. The infinite game - there is only one - includes any authentic interaction, from touching to culture, that changes rules, plays with boundaries and exists solely for the ...

  8. Simulation hypothesis - Wikipedia

    en.wikipedia.org/wiki/Simulation_hypothesis

    René Descartes (1596–1650) and his evil demon concept, sometimes also called his 'evil genius' concept [60] Aztec philosophical texts theorized that the world was a painting or book written by the Teotl. [61] Nietzsche, in Beyond Good and Evil chastised philosophers for seeking to find the true world behind the deceptive world of appearances.

  9. Game - Wikipedia

    en.wikipedia.org/wiki/Game

    A tabletop game is a game where the elements of play are confined to a small area and require little physical exertion, usually simply placing, picking up, and moving game pieces. Most of these games are played at a table around which the players are seated and on which the game's elements are located.

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