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This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.
Stranded II is a German 3D action-adventure survival video game released in June 2007 by German developer Unreal Software as a sequel to the original Stranded game. Just like in its predecessor, the main goal of the game is to survive on a desert island environment, ultimately escaping and returning home.
Action Half-Life – A team-based multiplayer mod developed as part of the popular series of "Action"-based mods, designed to emulate the feel of an action movie. Members of the development team had previously worked with developers of Counter-Strike on the mod Action Quake 2.
A multiplayer survival game described by one critic as a combination of Dayz and Minecraft. The game uses the free-to-play payment model. [107] Urban Dead: 2005: Browser: A massively multiplayer online game where players choose whether to play as a human survivor or a zombie in the battle for control of a quarantined city. [108] Voodoo Kid ...
Stranded was released in mid-2003 by Peter Schauß, the founder of Unreal Software. Its design and gameplay are influenced by the relatively unknown German freeware game Schiffbruch . Stranded was a success in November 2003, appearing in four different German gaming magazines and the Rhein-Zeitung . [ 1 ]
(The Center Square) - A bipartisan bill allowing Pennsylvania's intermediate units to purchase their own facilities has passed the House. The commonwealth’s 29 IUs serve the districts and ...
Survival games are almost always playable as a single-player game, but many games have been designed to be played in multiplayer, with game servers hosting the persistent world that players can connect to. The open-ended nature of these games encourages players to work together to survive against the elements and other threats that the game may ...
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. [2] After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video ...