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The APF MP1000 was the only second generation video game console based on the Motorola 6800 processor. CPU: Motorola 6800 @ 0.895 MHz (3.579 MHz oscillator divided by 4) RAM: 1 KB; Video Display Controller: MC6847; Palette : 8 colors; Resolutions: 256×192×4 / 128×192×8; Power Supply: 7.5 V AC 0.8 A or 12 V DC 0.5 A
The 6809 is used in the TRS-80 Color Computer, Dragon 32/64, SuperPET, ENER 1000, Fujitsu FM-7, the Cybernex LC3, [2] and Thomson MO/TO home computers, the Vectrex game console, and early 1980s arcade video games such as Star Wars and Gyruss. Also, Williams Electronics used the 6809 in arcade games such as Defender, Robotron: 2084, and Joust.
The most common set of supported tones is a set of 39 tones including all tones with Motorola PL codes, except for the tones 8Z, 9Z, and 0Z (zero-Z). [6] The lowest series has adjacent tones that are roughly in the harmonic ratio of 2 0.05 to 1 (≈1.035265), while the other two series have adjacent tones roughly in the ratio of 10 0.015 to 1 ...
Physical game manuals are hard to come by these days, especially as the industry begins to heavily lean into cloud streaming and digital-first infrastructures. But if you remember those good ole ...
The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.
An interactive electronic technical manual (IETM) is a portal to manage technical documentation. IETMs compress volumes of text into just CD-ROMs or online pages which may include sound and video , and allow readers to locate needed information far more rapidly than in paper manuals.
Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic mandatory tutorial and optional advanced training. Tutorials have become increasingly common due to the decline of printed video game manuals as a result of cost cutting and digital distribution ...
Italicize video game series and stand-alone video games. Individual video game levels, chapters, or episodes of a standalone video game should use standard double quotes (for example, "Milkman Conspiracy"). Italicize titles of in-universe fictional works that would be italicized if they were real, e.g. Red Book of Hergest. Similarly, use double ...