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This is a list of anime television series by episode count for series with a minimum of 100 episodes. Note that anime franchises with multiple television series are not listed on this page. Anime in Japan has a practice of naming seasons under their own separate title instead of by cours. This article will only cover series without distinct ...
Shichisei Tōshin Guyferd (七星闘神ガイファード, Shichisei Tōshin Gaifādo, "Seven-star Fighting God Guyferd") is a Tokusatsu series made by Toho and Capcom and aired on TV Tokyo in 1996. Guyferd borrows aspects from Kamen Rider , Bio Booster Armor Guyver and Fist of the North Star .
In the anime, Luna was infatuated with Mega Man after he saved her life, though unaware of his secret identity. It was this weakness that she is targeted by "Ophiucus" during one of Sonia's concerts, taking advantage of Luna's desire to see her hero and her jealousy over Lyra Note, who she believes may be romantically involved with Mega Man.
Even Given the Worthless "Appraiser" Class, I'm Actually the Strongest (不遇職【鑑定士】が実は最強だった~奈落で鍛えた最強の【神眼】で無双する~, Fugūshoku "Kanteishi" ga Jitsu wa Saikyō Datta: Naraku de Kitaeta Saikyō no "Shingan" de Musō Suru) is a Japanese light novel series written by Ibarakino and illustrated by Hitaki Yuu.
The King of Fighters: A New Beginning is a Japanese shōnen manga authored by Kyōtarō Azuma. The series has been serialized in Kodansha's Magazine Pocket since January 2018, [2] ending in August 2020. [3] Seven Seas Entertainment licensed the manga for a North American release with the first volume released in March 2020.
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"The God and the Fate Revolution Paradox") is a roguelike role-playing video game developed and published by Nippon Ichi Software for the PlayStation 3. [1] It was released in Japan on January 24, 2013, [ 2 ] [ 3 ] the PAL region on October 25, 2013 and North America on November 5, 2013.
[24] [34] [29] Todd Siolek called Fate / unlimited codes "one of the best adaptations of anime to the fighting game genre". [28] In the opinion of William van Dijk and Carolyn Petit, the game was an example of “a good balance between simplicity and depth of gameplay”, [18] and also “knew how to use its own advantages”. [25]