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  2. Cylinder - Wikipedia

    en.wikipedia.org/wiki/Cylinder

    The definitions and results in this section are taken from the 1913 text Plane and Solid Geometry by George A. Wentworth and David Eugene Smith (Wentworth & Smith 1913).. A cylindrical surface is a surface consisting of all the points on all the lines which are parallel to a given line and which pass through a fixed plane curve in a plane not parallel to the given line.

  3. Solid geometry - Wikipedia

    en.wikipedia.org/wiki/Solid_geometry

    A solid figure is the region of 3D space bounded by a two-dimensional closed surface; for example, a solid ball consists of a sphere and its interior. Solid geometry deals with the measurements of volumes of various solids, including pyramids , prisms (and other polyhedrons ), cubes , cylinders , cones (and truncated cones ).

  4. Right circular cylinder - Wikipedia

    en.wikipedia.org/wiki/Right_circular_cylinder

    A right circular cylinder is a cylinder whose generatrices are perpendicular to the bases. Thus, in a right circular cylinder, the generatrix and the height have the same measurements. [ 1 ] It is also less often called a cylinder of revolution, because it can be obtained by rotating a rectangle of sides r {\displaystyle r} and g {\displaystyle ...

  5. Steinmetz solid - Wikipedia

    en.wikipedia.org/wiki/Steinmetz_solid

    The generation of a bicylinder Calculating the volume of a bicylinder. A bicylinder generated by two cylinders with radius r has the volume =, and the surface area [1] [6] =.. The upper half of a bicylinder is the square case of a domical vault, a dome-shaped solid based on any convex polygon whose cross-sections are similar copies of the polygon, and analogous formulas calculating the volume ...

  6. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    In constructive solid geometry, primitives are simple geometric shapes such as a cube, cylinder, sphere, cone, pyramid, torus. Modern 2D computer graphics systems may operate with primitives which are curves (segments of straight lines, circles and more complicated curves), as well as shapes (boxes, arbitrary polygons, circles).

  7. Solid of revolution - Wikipedia

    en.wikipedia.org/wiki/Solid_of_revolution

    Two common methods for finding the volume of a solid of revolution are the disc method and the shell method of integration.To apply these methods, it is easiest to draw the graph in question; identify the area that is to be revolved about the axis of revolution; determine the volume of either a disc-shaped slice of the solid, with thickness δx, or a cylindrical shell of width δx; and then ...

  8. Boundary representation - Wikipedia

    en.wikipedia.org/wiki/Boundary_representation

    Boundary representation has also been extended to allow special, non-solid model types called non-manifold models. As described by Braid, normal solids found in nature have the property that, at every point on the boundary, a small enough sphere around the point is divided into two pieces, one inside and one outside the object.

  9. Developable surface - Wikipedia

    en.wikipedia.org/wiki/Developable_surface

    The cylinder is an example of a developable surface. In mathematics, a developable surface (or torse: archaic) is a smooth surface with zero Gaussian curvature. That is, it is a surface that can be flattened onto a plane without distortion (i.e. it can be bent without stretching or compression).

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